||Power: 3, Precision: 9
||Power: 6, Precision: 4
Spell - White-Hot Weapons - 1 Diamond
Cast this spell at the beginning of this fighter’s activation. Until the end of the current Action Phase, while a friendly fighter is within 9” and visible, they negate 1 point of their target’s Armour when making a non-magical melee attack.
Spell - Phasewalk - 1 Spade
Cast this spell when a visible fighter moves. That fighter ignores obstacles and enemy fighters while moving until the end of the current action.